On How To Kill The Divine: A JRPG Guide To Deicide
Why turning God into a final boss isn't blasphemy in a JRPG — Shinto never treated divinity as untouchable to begin with.
Hello. I build software. This is the bare-minimum HTML version of my site. If you want the full experience, go back and enable JavaScript.
Hello! I'm Karthik (aka Axiss), a software engineer and retro computing enthusiast. I enjoy working on low level systems, backends (sometimes) and anything to do with *NIX. I have a soft spot for retro computing, emulation and the preservation of old abandoned software.
I'd love to hear about your project or ideas. The best way to reach me is by email.
Why turning God into a final boss isn't blasphemy in a JRPG — Shinto never treated divinity as untouchable to begin with.
Because at the end of the day, I can and will use *NIX.
A small summary and a reminder that I made it, come hell or high water.
How I approach building fast, scalable web apps with the latest Next.js 14 tooling.
Generics let functions and components stay flexible without losing type safety.
A pragmatic checklist for keeping React apps fast as they scale.
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